Mass Effect 2 Gibbed Save Editor Bonus Powers

This mod adds them as a new, fully functional bonus powers. All powers are available as a bonus ones and are unlocked along with campaign progress (details below). You can choose them just like any other bonus power, both from end-user side (when creating new character or at Normandy's lab via Advanced Training), and via console commands / save. You can use gibbed mass effect save editor and go in raw-player-power-collection and edit to your heart's content. Take note however that you CAN'T remove default powers and in order to keep non bonus powers you have to type: Set SFXPowerCustomActionBase IsBonusPower true in the console every time you start up the game. Like Virmire Wrex killed by Ashley, you'll need to uncheck that but you'll need to import your save as a new game for this to take effect. But if nothing was checked and Wrex was recruited then he survived.I hope this helps:) This link is to a Tutorial on Gibbed's Save Editor I've found it very helpful.

How to mod the Xbox 360 version of Mass Effect 2. Hair and Eyes modded using Gibbed Save Editor. Game Mass Effect 2; 2010; Category Gaming; Show more Show less. There is a Mass effect 2 save editor, it lets you set the parameters of the ending of ME1. I'm not sure if this needs to be done early on into ME2 tho, for them to carry over into mass effect 3. All the parameters i set for mass effect 1/2 aren't picked up on the import to ME3, only the ones i actually did do.

MassIf you've been reading my post on hair, you'll notice each one has 2 lines of code associated with them. You'll need these to change your Shepard's hair via Gibbed.

Where do they go?!

Open up the save you want to edit and navigate over to the 'Raw' tab. Click
Player -> Appearance -> Head Morph

This is what we're interested in.



'Hair Mesh' is where you enter the 1st line (it ends in the suffix -MDL)

Mass Effect 2 Gibbed Save Editor Bonus Powers Mod

Editor
Open 'Texture Parameters' by clicking the box that looks like this [...]
and a second window will open.

HAIR_Diff and HAIR_Mask is where the 2nd line goes (it ends in the suffix -Diff)


Mass

Hit okay to close the texture window, save your changes and you're done.

Gibbed Mass Effect 2 Editor